Take-Two Interactive Software, Inc.

Counsel, Business Affairs

New York, New York, United StatesFull time$133,900 - $198,160 / yearPosted 20 days ago
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Who We Are: Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. For more than 25 years, our development teams have created some of the most critically acclaimed and commercially successful entertainment experiences, captivating and engaging audiences around the world. We are incredibly proud of our ability to deliver consistently the highest-quality titles, as well as our colleagues who help to create our unique culture and work environment that is inclusive, diverse, and dynamic. While our offices are casual and inviting, we are deeply committed to our core tenets of creativity, innovation and efficiency, and individual and team development opportunities. Our industry and business are continually evolving and fast-paced, providing numerous opportunities to learn and hone your skills. We work hard, but we also like to have fun, and believe that we provide a great place to come to work each day to pursue your passions.   The Challenge: The selected candidate will be responsible for business affairs legal work for a dynamic entertainment company and will work closely with internal business clients and senior in-house counsel. This position will negotiate, draft, and track a high-volume of legal agreements relating to entertainment, technology, intellectual property and related matters. This is a unique opportunity within the Business Affairs team to work across multiple practice areas and gain a broad knowledge of the videogame business. This position is an in-person role based in our New York City office.   What You’ll Take On: Draft, analyze and negotiate commercial agreements for all aspects of entertainment content creation, production, marketing and distribution. Support senior attorneys across practice groups that include music, entertainment, sports, technology, advertising, and all aspects of console, online and mobile gaming. Structure and analyze deals within a matrix of rights held by third parties, such as content distributors, hardware manufacturers, sports leagues, record labels, music publishers, actors and other talent, technology licensors, software developers, entertainment companies, advertising agencies, ancillary merchandise vendors, data analytics providers, information technology vendors and similar entities. Advise internal clients regarding general business and contract issues, as well as copyright, technology, corporate, regulatory and related matters. Provide day-to-day legal and business affairs counsel to highly creative business units. Assess risks associated with highly complex legal issues in a fast-paced environment. Serve as part of the Legal team helping Take-Two’s publishing labels create the most innovative and creative products in the most efficient way possible.   What You Bring: 3-5+ years experience in-house or within a law firm. Expertise in contracting issues, with excellent drafting skills. Exper...