Mob Entertainment

Lead Artist

United StatesFull timeLead$132,000 - $169,000 / yearPosted 20 days ago
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Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.   Lead Artist Position Summary We are seeking an experienced and highly collaborative Lead Artist to help define and execute the vision for an exciting new project. This role combines hands-on content creation, team leadership, and cross-disciplinary collaboration to deliver a compelling, immersive experience. The ideal candidate has a strong background in game art production, a deep understanding of horror aesthetics and visual storytelling, and the ability to lead a small, agile team through rapid development cycles. The Lead Artist will partner closely with Creative Direction, Design, Engineering, Art Leadership, and Production to establish artistic standards, solve visual challenges, and ensure high-quality execution. Responsibilities Artistic Leadership & Vision Champion and maintain the game's visual style, quality bar, and artistic direction. Translate creative goals into actionable art direction and production plans. Establish visual language for environments, characters, props, lighting, and atmosphere ensuring consistency across all game content. Provide clear visual feedback throughout development. Team Leadership & Management Lead, mentor, and develop a multidisciplinary art team. Conduct regular reviews, critiques, and feedback sessions. Help prioritize work, remove blockers, and support team growth. Partner with production to create realistic schedules and scope recommendations. Contribute to hiring, onboarding, and performance management processes. Hands-On Art Production Create and refine concept art, paint-overs, key art, visual targets, and production assets as needed. Support artists during critical production milestones and content reviews. Develop visual solutions that balance artistic quality with technical constraints. Drive rapid iteration while maintaining a high standard of visual polish. Identify production risks early and propose practical solutions. Balance visual ambition with project timelines and resource constraints. Cross-Functional Collaboration Partner with technical artists and engineers to ensure assets meet technical and performance requirements. Collaborate with art and audio teams to enhance atmosphere and immersion. Communicate artistic decisions effectively to relevant stakeholders. Qualifications Required 7+ years of professional game art experience, with at least 2 years in a lead role. Shipped at least one commercial game as an Art Director, Lead Artist, Art Lead, Senior Artist, or equivalent. Strong portfolio demonstrating high-quality visual development and producti...