Senior Backend Engineer, Core Services (Game)
Senior Backend Engineer, Core Services (Game)
Location: Tokyo, Japan
About us:
Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break’s founding principles.
Limit Break is founded by global industry leaders in mobile gaming. We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, and creative vision to create experiences that connect people from all corners of the globe.
Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way.
About the Role:
Limit Break is looking for experienced backend systems software engineers to join our Core Services team. As a senior member of the team, you will be in a position to influence our best practices and processes, and to create a truly customer-driven culture from the ground up.
This is a unique opportunity for an intellectually curious and hardworking team player to help the organization truly shape engineering in blockchain technologies.
Responsibilities:
Design, implement, and maintain backend services for a live mobile game using Go, gRPC, REST, protobuf, MySQL, Redis, and service-to-service APIs.
Own gameplay-adjacent backend systems such as inventory, IAP, live events, leaderboards, messaging, notifications, guild/social systems, scheduling, player state, and live configuration.
Build systems that are safe under liveops pressure: remote config, event launches, timed campaigns, content updates, rollbacks, partial failures, and client/server version mismatches.
Design APIs and data flows that are backwards compatible with live mobile clients and resilient to retries, duplicate requests, bad network ...