PlayStation Global

Senior Software Engineer

United States, San Mateo, CanadaFull timeSeniorPosted 21 days ago
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Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.Senior Software Engineer San Mateo, CA   Role Overview Sony Interactive Entertainment LLC seeks a Senior Software Engineer in San Mateo, CA to lead rapid prototyping of proof-of-concept (PoC) research initiatives in computer graphics, computer vision, and machine learning to evaluate feasibility of emerging algorithms for production deployment.   Requirements Master’s degree in Computer Science or related field or equivalent and three (3) years of experience working on R&D of human modeling and simulation systems for hardware design and machine learning (ML) algorithm optimization; performing camera and image sensor simulations to enable computer vision (CV) and ML applications; applying CV AI and ML techniques, including object detection, tracking, and recognition to address internal downstream tasks, including face related tracking for VR/AR headset hardware; utilizing modern computer graphics pipelines and frameworks, including OpenGL, Vulkan and DirectX to contribute to data generation projects; employing computer graphics simulation technologies focused on human modeling, including hair, muscle, and skin deformation to simulate/generate hyper realistic assets; utilizing 3D animation tools and middleware game engines, including Maya, Blender, Unreal Engine and Unity to develop 3D CCD content for assets generation; using machine learning frameworks, including TensorFlow and PyTorch for system design and data processing; and applying AR/VR development techniques to create immersive graphics experiences. Telecommuting and/or working from home may be permissible pursuant to company policies.   Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.   At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.  In addition, this role is eligible for SIE’s top-tier benefits package that includ...

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