Software Engineer (Rust) - Backend
At Rerun, we’re building a new multimodal data stack for physical AI. Large parts of the physical-world economy will be transformed by these technologies, and we're building the data infrastructure and tools that enable it to happen. Data volumes grow big quickly with these applications and performance matters everywhere; from micro interactions to high throughput jobs.
With multimodal data stack we mean tools for extraction, ingestion, storage, querying, streaming, and visualization of temporal multimodal data. Rerun’s open source project is already loved by some of the best teams in the world, and focuses on visualizing and handling multimodal logs. You'll join a newly formed team building out Rerun's commercial offering for ingesting, indexing and querying multimodal data at scale.
We'd love it if you have
- 3-5 years experience async Rust, or a solid background in another systems language such as C or C++ and a strong motivation to pick up Rust
- Experience working on backend systems in production, with an interest in growing your ownership of design and architecture
- Curiosity about the layers between your code and the hardware; you don't need to know them all, but you enjoy digging in
- Exposure to data-intensive systems or an eagerness to learn what makes them tick
- Familiarity with concepts like filtering, indexing, or query execution; even at a high level
- Good communication skills in English: you'll be working in a close-knit remote team
- A helpful attitude and a curious mind: we're all figuring this out together!
Nice-To-Haves
- Any experience with cloud deployment (AWS/GCP/Azure), even in a supporting role
- Exposure to Apache Arrow or Apache Datafusion
- Interest in machine learning, robotics, AR/VR, or simulation
- Experience with GPU workloads
HOW WE WORK AT RERUN
- We're a remote company headquartered in Stockholm, Sweden.
- We meet up in person for a week roughly once a quarter
- The team you'll join has membe...